ON THE OCCULT, ARCANE & ESOTERIC


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A PAGE TORN FROM AN INSTRUCTIONAL MANUAL OF A 1ST YEAR STUDENT IN ATTENDANCE AT BRINEHAVEN COLLEGE OF THE ARTS (FOOTNOTES VERIFIED AND OFFICIATED BY VARIED MEMBERS OF THE FACULTY).


THE ARTS: ARCANICS
ARTIFICERYCreation of arcanic equipment and items by way of runes, which can be drafted and written to create specific effects, or, to replicate other forms of the arcane to a limited extent.
ALCHEMYMixing of various alchemical reagents paired with sensitive formulae for elixirs, potions and salves.
KINETICSThe use and manipulation of raw arcana: pushing, pulling, holding and kinetic strengthening.
MESMERISMCreation and use of illusions and hallucinatory phantasm, limited emotional manipulation and compulsion.
SIGILMASONRYWriting and construction of sigils on surfaces to create wards and barriers.
SKINMASONRYAn application of sigil masonry that involves direct applications to the skin; sigils modified by runic arrays for specific commands and singular use.
THE ARTS: OCCULTIC
DEMONOLOGYDeciphering and calling upon the power of a grimoire to temporarily summon a demon into the world; binding uncontracted demons.
THAUMATURGYUtilizing one’s own soul-energy as a means of casting spells that can be drafted and molded to one’s command by way of incantations.
WITCHCRAFT1Sealing of ghosts and spirits to phylacteries, the creation of ritual zones, the casting of hexes, use of banes.
SPRITEBINDINGAdvanced application of witchcraft, which uses ritual zones to summon sprites, particular types of wayward spirits that are elementally-inclined.
PROGENIES2
BALMOREA bloodline of sorcerers, abilities are rumored to be stemmed in control of the weather.
DRYCHUSA bloodline of fiend-hunters, with black blood that is toxic to occult entities.
MONTGRAVEA bloodline of former blood-magic users; the first and only line of dhampir.
DEMON-TOUCHED
CONTRACTORHumans who have sold their soul to a demon in exchange for a particular ability. Involves a specific vow/pact.
HEXLINGChildren of demonic contractors who inherit a portion of their parents demonic abilities; often very derivative and specific.
ACCURSED3Survivors of demon attacks who manifest a spontaneous mutation based on the physicality of their attackers.
ESOTERICISM & MISC.4
CURATORIndividuals who have soul-bonded themselves to an artefact of power. Abilities and strength, and utility of curator objects vary.
RITUALISTICKnowledge-specific abilities usually bound to closely guarded factional knowledge, often taking the form of closely guarded ritual magic.
FIENDHOODA broad spectrum of abilities related to one’s status as a fiend (i.e lycans, ghouls, and other manner of monsters). Often varied and inconsistent.

  1. One must be born a witch to utilize the abilities of witchcraft, but witchcraft is itself an studied art that must be practiced in order to be properly utilized. ↩︎
  2. Progenies cited are the only three currently present in the Commonwealth of Brinehaven: other bloodlines of sorcerers and acquired inherited capabilities exist elsewhere. ↩︎
  3. Accursed can form one of two ways: prime-accursed are survivors of demon attacks, while blud-accursed are humans transformed by way of blud withdrawls. ↩︎
  4. A multitude of esoteric phenomena have been observed that do not fit into any of the noted categories; individuals with certain innate aptitudes and capabilities would fall into this category. ↩︎